This list is now complete! ... I hope. :XD: Any Pokémon not listed here evolves like in the Pokedex.In a text-based RPG like this, we can't always evolve Pokémon in the same way as the video games. This guide will explain how to evolve your Pokémon here in the Dragonair's Den RPG.
Evolving With StonesThis type of evolution is simple. You just need to have the right stone in your profile.
Evolving by HappinessPokémon that evolve this way can't evolve until their happiness reaches 10. The easiest way to do this is to feed your Pokemon an onigiri, which will raise its happiness by 1. Pokémon gain 0.5 happiness for each battle won. Your Pokemon may also gain happiness if you spend enough time interacting with them in side areas.
Instead of onigiri, we used to use an item called a cookie. Though the Pokemarts no longer sell them, some people may still have some cookies from back in those days. A cookie raises a Pokémon's happiness by 1.
Evolution by Trade With ItemsPokémon in this RPG do not evolve by trading. For Pokémon that would normally evolve by trading with an item attached, simply use that item as if it were an evolution stone. The item will be one use and disappear after it is used, just like an evolution stone. The following Pokémon evolve in this way:

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:deepseascale: Clamperl to Gorebyss with Deep Sea Scale

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:deepseatooth: Clamperl to Huntail with Deep Sea Tooth

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:electrizer: Electabuzz to Electivire with Electrizer

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:magmarizer: Magmar to Magmortar with Magmarizer

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:metalcoat: Onix to Steelix with Metal Coat

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:kingsrock: Poliwhirl to Politoed with King's Rock

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:upgrade: Porygon to Porygon2 with Upgrade

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:dubiousdisc: Porygon2 to Porygon-Z with Dubious Disc

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:protector: Rhydon to Rhyperior with Protector

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:metalcoat: Scyther to Scizor with Metal Coat
Evolution by Trade Without ItemsThe following Pokemon would normally evolve by trading with no item required. In this RPG, they will evolve like the Pokemon in the above section. Use the required item on the Pokemon like an evolution stone.
[sprite]graveler[/sprite] --> [sprite]golem[/sprite] :hardrock: Graveler to Golem with Hard Rock
[sprite]haunter[/sprite] --> [sprite]gengar[/sprite] :reapercloth: Haunter to Gengar with Reaper Cloth
[sprite]kadabra[/sprite] --> [sprite]alakazam[/sprite] :twistedspoon: Kadabra to Alakazam with Twisted Spoon
[sprite]machoke[/sprite] --> [sprite]machamp[/sprite] :blackbelt: Machoke to Machamp with Black Belt
Evolution by TimePokémon that would normally evolve by being leveled up at a certain place, or at a certain time with an item attached will instead level up simply by using an item on them. The item will be one use and will disappear after it is used.
[sprite]budew[/sprite] --> [sprite]roselia[/sprite] :sunstone: Budew to Roselia with Sun Stone
[sprite]chingling[/sprite] --> [sprite]chimecho[/sprite] :moonstone: Chingling to Chimecho with Moon Stone

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:razorfang: Gligar to Gliscor with Razor Fang

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:ovalstone: Happiny to Chansey with Oval Stone

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:magnet: Magneton to Magnezone with Magnet
[sprite]riolu[/sprite] --> [sprite]lucario[/sprite] :dawnstone: Riolu to Lukario with Dawn Stone

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:kingsrock: Slowpoke to Slowking with King's Rock

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:razorclaw: Sneasel to Weavile with Razor Claw
EeveelutionsJust like in the games, a fire stone gets you a Flareon, a water stone gets you a Vaporeon, and a thunder stone gets you a Jolteon. In this RPG, the other Eevee evolutions also use stones. Their happiness does not need to be a certain level and they do not need to be leveled up at a certain time of day.

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:dawnstone: Eevee to Espeon with Dawn Stone

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:shinystone: Eevee to Glaceon with Shiny Stone

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:leafstone: Eevee to Leafeon with Leaf Stone

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:duskstone: Eevee to Umbreon with Dusk Stone
Silcoon and Cascoon 
Wurmple -->

Silcoon -->

Beautifly

Wurmple -->

Cascoon -->

Dustox
After your Wurmple reaches level 7, you can choose whether you want it to evolve into Silcoon or Cascoon.
Happiness InsteadThe following Pokémon have some odd evolution methods that don't quite work in the RPG. So instead, they can evolve when their happiness reaches 10. Nothing else is required unless noted in the list.
[sprite]aipom[/sprite] --> [sprite]ambipom[/sprite] Aipom to Ambipom
[sprite]bonsly[/sprite] --> [sprite]sudowoodo[/sprite] Bonsly to Sudowoodo
[sprite]feebas[/sprite] --> [sprite]milotic[/sprite] Feebas to Milotic
[sprite]lickitung[/sprite] --> [sprite]lickilicky[/sprite] Lickitung to Lickilicky
[sprite]mimejr[/sprite] --> [sprite]mrmime[/sprite] Mime Jr. to Mr. Mime
[sprite]nosepass[/sprite] --> [sprite]probopass[/sprite] Nosepass to Probopass
[sprite]piloswine[/sprite] --> [sprite]mamoswine[/sprite] Piloswine to Mamoswine
[sprite]tangela[/sprite] --> [sprite]tangrowth[/sprite] Tangela to Tangrowth
[sprite]tyrogue[/sprite] lv. 20+ --> Tyrogue to your choice of [sprite]hitmontop[/sprite] Hitmontop, [sprite]hitmonchan[/sprite] Hitmonchan, or [sprite]hitmonlee[/sprite] Hitmonlee if Tyrogue is level 20 or higher.
[sprite]yanma[/sprite] --> [sprite]yanmega[/sprite] Yanma to Yanmega